Prototype 4D platformer, but it's a bit broken, because I haven't correctly associated camera rotation with the current ground plane.

Arrow keys to move forwards, backwards, left and right

Left-Shift and Right-Shift rotate character/camera in the current ground plane

A and Left-Ctrl tilt camera forwards/backwards

Z and / tilt camera left and right

Space jumps


Keyboard inputs don't seem to working. Possibly because I used the old Input Manager

StatusPrototype
PlatformsHTML5
AuthorPelagic Games
GenrePlatformer
Made withUnity
Tags3D, 4d
Average sessionA few seconds
InputsKeyboard

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